Draw All Your Game Art Course 2 – Available on CartoonSmart
Few months ago, I reviewed the best course available to learn to create 2d game art. Justin Dike, founder of CartoonSmart was working on another course. I was patiently waiting for its completion. Today, I am too excited to announce that the course is available on CartoonSmart. This course is not the follow-up course of the previous course. You can follow this course even if you haven’t bought the previous one. The previous course takes you creating a logo to special effects. The character animation section was on designing ¾ top view game character.
This course is different and that’s the real thing to be so excited about it. It teaches you to draw a side scroller character and then animating them. It also provide great lessons creating levels and pick up items. The last section shows you the various style of character art.
Course Outline
Section 1: In this series of videos we’ll draw a side scrolling character from scratch in Adobe Flash.
Lesson 1 – Course Assets
Lesson 2 – Initial Setup
Lesson 3 – Head and Eyes
Lesson 4 – Shading and Noses
Lesson 5 – Facial Hair and Ears
Lesson 6 – Helmet part 1
Lesson 7 – Helmet part 2
Lesson 8 – Body and Arms
Lesson 9 – Legs and Cloak
Lesson 10 – The Axe
Lesson 11 – Wrap Up
Section 2: In this series of videos we will animate the character we drew in the previous section, export the character, look at creating sprite sheets, texture atlases, batch renaming sequential files and creating animation templates for reusing key frames / sequences with similar characters.
Lesson 1 – Initial Setup
Lesson 2 – Walk Cycle
Lesson 3 – Template Considerations
Lesson 4 – Creating an Animated Template
Lesson 5 – Resolve Library Conflicts
Lesson 6 – Animating a Run Cycle
Lesson 7 – Swap Symbols vs Find and Replace
Lesson 8 – Bright Idea? Leaving Notes
Lesson 9 – Jump Animation
Lesson 10 – Dazed or Hurt Animation
Lesson 11 – Attack Animation
Section 3: In these videos you will learn how to create platform art for a typical side-scrolling game. We will look at ground tiles, backgrounds, scenery, various objects and more!
Lesson 1 – Ground Tiles
Lesson 2 – Underground Tiles
Lesson 3 – Background and Foreground Elements
Lesson 4 – Clouds
Lesson 5 – 2D and 3D-ish Pipes!
Lesson 6 – Blocky Platforms
Lesson 7 – Rocky or Organic Platforms
Lesson 8 – How to Draw Backgrounds
Lesson 9 – Using Repeating Shapes to Draw Backgrounds
Section 4: In these video tutorials we’ll look at how to draw pickup-items on a level (things like hearts, gears, dynamite, etc) and then look at creating more traditional icons for GUI.
Lesson 1 – Hearts / Gears
Lesson 2 – Radioactive Gas Mask Icon
Lesson 3 – Dynamite
Lesson 4 – GUI
Section 5: In this section we will explore different styles of art.
Lesson 1 – Block Style Character
Lesson 2 – Space Invader-ish Character or Icon
The course has 5 hour of solid content for people who wants to be a 2D game artist. I have bought his previous course so I can blindly trust him. He is a professional artist and a great teacher. I will be picking it soon and reviewing it here.